Standard limbs, wether they’re for humans or animals. In the first part which is this one you’re reading we will cover the basics.And then later in the second part video I will explain more advanced techniques and tips. This tutorial will be divided into 2 parts. We’ve thought about the smartest and quickest way to create them, so weĪdded the ability to automatically create predefined Structures for Krita has a unique feature to colorize line artworks quickly and easily called Colorize Mask.In this tutorial I will show you how we can use this feature. Rigging process is easier to fix or change if ever you need to adjust itĮven when you’re already in the process of animation.Īs Structures will become so much important in the rigging process, Made, or even to re-use the same rig with other designs.
This means it’s easier to adjust the design even after the rig has been This way, the rig you create is independant from the design. Then you can rig those Structures, instead of the design itself like in previous versions of Duik, and finally link the design layers to the corresponding Structure layers. Very simple: create or import your design in After Effects, add Structures and move them to the right spots (the pivots of each limb). Will drive the animations, like the rig of a real puppet. Structures are layers you can add in your composition which To make the rigging process easier and more versatile in After Effects, we’ve introduced the Structures which are very similar to bones or joints in 3D softwares. Which allow you to animate more quickly and easily.ĭuik also has some other useful tools, such as camera controls, thatĪre not solely tied to animation but can be really useful for bothĭuik’s comprehensiveness and ease of use have made it a script used in numerous movies across the world. – and automations too, like wiggle, spring, swing, wheel, etc. Keyframes and interpolations, traditional animation, animation exposure,Įtc. Please refer to the section entitled Should I use Duik?ĭuik has plenty of animation tools too – managing If you do not know what rigging means, it may be because it is a bit too soon for you to use those tools. Use advanced animation techniques usually used in 3D softwares.
Theyre particularly useful for using as Morph Based character heads in Cartoon Animator 4 (as shown below). With Duik you can rig complex characters and While Krita isnt quite as elegant as Photoshop it does have some comparable features that make it very easy to create cartoon caricature faces from photos that you could use as illustrations or in your animations. Sponsoring development has proven to be a great way to accelerate Kritas development and growth - both when it comes to creating an energetic contributor community with a healthy combination of sponsored and volunteer contributors and when it comes to giving more and more artists a great tool. Software, like IK, controllers, and bones, but adapts them to 2DĪnimation in After Effects. Krita has sponsored development since 2009. It provides the main rigging tools, found in any 3D Duik is a comprehensive animation and rigging toolset for Adobe After Effects.